The law was clear. A High Priestess needed recognised spellcasting credentials. Her political opponents had closed off prestigious local and even regional options. She had no choice. She had to go to the surface.
Zenobia is a drow elf cloistered cleric for Pathfinder 2e, designed for use starting at level 7 in an "Oops! All Casters" campaign. As a cleric, she focusses on magical healing. She's also skilled with social situations and manipulation.
(Drow are not so much a thing in post-remaster PF2e. Rules-wise, she's a cavern elf.)
Zenobia has the beauty of an elf and the allure of a drow, and she knows it. Standing at six feet tall, she has snow-white hair, lavender skin, and red eyes. Like most elves she has an overall slender build; though her recent century of high-society life means she not particularly athletic.
She carries herself with confidence, and almost always seems either serene or wryly amused. Her mannerisms and vocabulary betray an upper-crust background. She speaks calmly and cooly in an indirect manner that some find beguiling and some find insincere.
Zenobia likes to look good. Even out on the field she eschews armour, preferring to wear stylish robes that come close to being impractical for adventuring. She fosters an elegant, refined look; one that favours tasteful style over being revealing while still mixing both.
Like all characters, Zenobia's personality may change as the campaign progresses.
Zenobia worships Delormi, a homebrew deity.
The Dulcet Mother is a beguiling goddess dedicated to helping those in need, regardless of station. But her gifts aren't given freely: she expects fidelity in return, and uses her followers to further her scheming goals. Her compassion extends only to those who are, or might potentially be, supplicant to her.
Item | Value |
---|---|
Edicts | help those in need accept others regardless of nature or ability surround oneself with competent allies proselytise via enticement |
Anathema | help the ungrateful abandon the faithful give second chances without atonement love unrequitedly perform work below your station |
Attribute | Charisma or Intelligence |
Divine Font | Heal |
Sanctification | can choose holy |
Skill | Deception |
Favoured Weapon | dagger |
Domains | family, healing, passion, repose |
Cleric Spells | charm, glimmer of charm, suggestion |
Inspiration for the GM, if inspiration is required.
See this link on Pathbuilder2e. Be aware the plan may change over time.
The following variant rules and homebrew rules are in effect: