Zenobia Exarian

The law was clear. A High Priestess needed recognised spellcasting credentials. Her political opponents had closed off prestigious local and even regional options. She had no choice. She had to go to the surface.

About Zenobia

Zenobia is a drow elf cloistered cleric for Pathfinder 2e, designed for use starting at level 7 in an "Oops! All Casters" campaign. As a cleric, she focusses on magical healing. She's also skilled with social situations and manipulation.

(Drow are not so much a thing in post-remaster PF2e. Rules-wise, she's a cavern elf.)

Appearance

Zenobia has the beauty of an elf and the allure of a drow, and she knows it. Standing at six feet tall, she has snow-white hair, lavender skin, and red eyes. Like most elves she has an overall slender build; though her recent century of high-society life means she not particularly athletic.

She carries herself with confidence, and almost always seems either serene or wryly amused. Her mannerisms and vocabulary betray an upper-crust background. She speaks calmly and cooly in an indirect manner that some find beguiling and some find insincere.

Zenobia likes to look good. Even out on the field she eschews armour, preferring to wear stylish robes that come close to being impractical for adventuring. She fosters an elegant, refined look; one that favours tasteful style over being revealing while still mixing both.


Personality

Like all characters, Zenobia's personality may change as the campaign progresses.

Personality Traits

Edicts

Anathema

Homebrew Deity: Delormi

Zenobia worships Delormi, a homebrew deity.

The Dulcet Mother is a beguiling goddess dedicated to helping those in need, regardless of station. But her gifts aren't given freely: she expects fidelity in return, and uses her followers to further her scheming goals. Her compassion extends only to those who are, or might potentially be, supplicant to her.

ItemValue
Edictshelp those in need
accept others regardless of nature or ability
surround oneself with competent allies
proselytise via enticement
Anathemahelp the ungrateful
abandon the faithful
give second chances without atonement
love unrequitedly
perform work below your station
AttributeCharisma or Intelligence
Divine FontHeal
Sanctificationcan choose holy
SkillDeception
Favoured Weapondagger
Domainsfamily, healing, passion, repose
Cleric Spellscharm, glimmer of charm, suggestion

Plot Hooks

Inspiration for the GM, if inspiration is required.

Level Plan

See this link on Pathbuilder2e. Be aware the plan may change over time.


The following variant rules and homebrew rules are in effect: